Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:06:42 GMT -7
Introduction Five hundred years ago, a feudal lord was attacked by supernatural creatures who wanted to retrieve his mysterious inner power to take over the human world. The famous mage Tokimori Hazama was called upon and, with his two students, managed to save the whole land. But they fell ill, and the feudal lord was killed. His power was also buried with him at a site called Karasumori. Now, in the present time, a small amount of families carry the power to continue protecting the Karasumori against the ayakashi. These kekkaishi will protect it till the end. Do you have what it takes?
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:08:48 GMT -7
RULES - Only four families are allowed in this role play.
- No godmodding.
- No auto-hitting nor auto-dodging.
- You cannot know every spell without implying training.
- Be literate and have at least 3 paragraphs a post.
- Have fun and be nice.
- Title your PM Kekkaishi
- I CONTROL ALL AYAKASHI!!! I just want you all to know that. But you can make your own ayakashi if you'd like.
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:09:25 GMT -7
Character Skeleton Name: Nicknames: Gender: Age: Family: Weapons: (if any) Likes: Dislikes: Personality: Background: Family Ayakashi stats:
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
|
Post by Normoro on Aug 21, 2010 18:10:09 GMT -7
Character Skeleton: Ayakashi Name: Element: Type: Appearance: (in writing please) Stats:
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:12:32 GMT -7
Main Spells - Hōi (方囲?, "Engulf"): Designates a target.
- Jōso (定礎?, "Cornerstone"): Determines where to create the kekkai.
- Ketsu (結?, "Bind"): Creates and activates the kekkai.
- Kai (解?, "Release"): Dispels the kekkai without injuring the target trapped inside. Only users who summoned the kekkai will be able to use Kai on it.
- Metsu (滅?, "Destroy"): Collapses a kekkai, destroying what is trapped inside.
- Tenketsu (天穴?, "Heavenly hole"): Opens a door to another world and sends the shards of the enemy through to prevent regeneration. This technique requires using a shakujo, a Buddhist ringed staff, to perform it.
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:14:44 GMT -7
Other Spells - Zekkai (絶界?, "Absolute boundary"): A technique that allows the user to either repel an attack or harm an enemy. Depending on the strength of the user, it appears as a black aura that varies in form. Because it is created by the domination of negative feelings, it is recommended that it not be used excessively.
- Shinkai (真界?, "True boundary"): A technique to create a new world and consumes much more power than Zekkai. Tokimori Hazama stated that it's a technique close to the power of a god.
- Nenshi (念糸?, "Thread"): A technique that creates an energy thread. It is used for binding, capturing, and torture by squeezing. The nenshi comes out from the palm of the user. The seal around the neck of Madarao, Yoshimori's spirit familiar, is made of beads strung on nenshi.
- Sekkai: A technique used to destroy foreign kekkai. Tokine attempts to use this to dispel Yoshimori's kekkai in Kokuborou but could not because his kekkai was too strong.
- Shūfuku (修復?, "Restoration"): Restoration art, repairs an object.
- Shikigami (式神?): Paper dolls that obey the commands of a kekkai user. These are usually summoned for restoration purposes.
- Musō (無想?, "Thoughtless"): A state of mind where the user is not influenced by any force, it increases speed, power, and effectiveness of kekkai.
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Normoro
Merchant
{S=0}
[Mo0:2]
Posts: 95
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Post by Normoro on Aug 21, 2010 18:15:18 GMT -7
Character Skeleton Placement ... Merow!
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